NightWing

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Citations needed, Tribes of Pyrrhia, Tribes of Dragons

= NightWings = English

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NightWings, also known as Night Dragons to scavengers, are a Pyrrhian dragon tribe who once lived in the Talon Peninsula, also known as the "lost city of night" or the old Night Kingdom, before fleeing to a secret volcanic island off the northern coast of the Sky Kingdom. They were secretly allied with Blister during the War of SandWing Succession.

In the aftermath of the NightWing Exodus, the tribe resides in the Rainforest Kingdom under the rule of Queen Glory. A portion of the tribe was briefly ruled by King Darkstalker and resided in the Lost City of Night, where they may remain.

Appearance  edit
NightWings have forked, black tongues, and have dark scales which are usually black, dark blue, or purplish-black. They have silver, dark red, purple, dark green or blue underbellies, and silver scales along their necks. Their wings have silver scales scattered across them like the night sky, forming different patterns. These patterns are genetic. NightWings have been described with black, dark blue, dark brown, purple, or dark green eyes. They may have twisted horns. NightWings can melt into shadows and blend into the night sky due to their colors and wing patterns. Mind readers have silver teardrop scales by the corners of their eyes.

Diet
On the volcanic island, NightWings ate mostly carrion. They would bite their prey, poisoning it with bacteria in their mouths, and leave it to die before returning later. On the island seafaring birds could be found. They would also hunt in the Rainforest, including sloths, and may have gathered some fruit. While living on this island, most NightWings would eat once per week, which contributed to their malnutrition.

After moving to the Rainforest, NightWings began to incorporate fruits and vegetables into their diet, though they continue to eat meat.

In the time of Darkstalker, hunting was similar to other tribes. They ate ravens, hawks, fish, bears, squirrels, rattlesnakes, and wolves. They cooked their food, including roasted nuts and baked bear, and had access to cheese. They would also purchase fruits from RainWing merchants.

Abilitiesedit
NightWings can blend into the night sky and shadows. They can also breathe fire, and modern NightWings have bacteria-filled mouths that can poison animals with a bite. They seem to have a strong sense of smell.

NightWings hatched under one full moon have the power of mind-reading or prophecy, and those hatched under two have both. Dragonets hatched under three full moons will have both of these powers, made stronger by the third moon. NightWings once thought that the third full moon gave animus powers, though this was later disproven. When the NightWings moved to the volcanic island, knowledge of these powers was forgotten, possibly on purpose. NightWing eggs touched by moonlight will turn an eerie polished silver color, while eggs that remain untouched are ebony black.

Mind-reading NightWings are able to observe the thoughts of those around them. They cannot 'dig around' in another dragon's head, but hear thoughts as the dragon thinks them, often only picking up on jumbled words, pictures, and emotions. In the time of Darkstalker, dragonets were taught ways to block out the minds of others, though this practice was lost over time without powers. Mind readers can project their thoughts to one another to have mental conversations, and powerful mind readers may be able to block the visions of prophets. Dragons with this power hatched under a blood moon are able to project their thoughts to any dragon, not just other mind readers.

Prophetic NightWings are able to see flashes and visions of the future. On occasion they will have a true prophecy, which will manifest as words rather than a vision in the dragon's head. In the time of Darkstalker, prophets would sometimes take regular visions and translate them to sound like real prophecies. Very powerful prophets may be able to look into the future and follow individual timelines. Futures have been described as 'webs', as they overlap and are easily mixed up. Prophets hatched beneath a blood moon are able to see terrible events and natural disasters with particular clarity.

Animus magic edit
NightWings have animus dragons, with the earliest known powers tracing back to the IceWing hybrid Darkstalker. All known animus dragons are likely descended from Whiteout, as she carried animus genetics, and Darkstalker did not have dragonets. They may have had animus magic before Darkstalker, as they once believed that the third full moon gave animus magic. In modern times, they are likely expected or forced to use their powers for the good of their tribe.

Societyedit
NightWing society is undergoing a great deal of change as they adjust to life in the Rainforest. Many of them are bitter due to their queen being a RainWing.

While living on the volcanic island, NightWings poured a great deal of effort into making their tribe seem mysterious and powerful. They trained their dragonets in lying and prophecy, and kept them confined to the island until at least age 10 to prevent any breaches of information. Their dragonets were raised in dormitories together, and loyalty and pride in their tribe was emphasized.

In the time of Darkstalker, NightWing mothers typically named their dragonets. The tribe also functioned nocturnally.

NightWings had a centuries-old feud with the IceWings due to the legend of Foeslayer and Arctic, known as the NightWing-IceWing War. The feud is at least on pause as of Darkness of Dragons.[citation needed]

Names edit
NightWing names can be compound words that describe NightWing powers, such as Fatespeaker and Mindreader. The names can also describe the dragon's personality, ability, or talents, such as Mastermind, Deathbringer, Quickstrike, and Quickdeath. Descriptive words, such as Thoughtful and Listener, are used as well as night-themed compound words such as Starflight and Moonwatcher, volcanic words like Obsidian, or character virtues like Greatness, Wisdom, or Prudence.

NightWing names may be descriptive of the dragon's personality (such as Thoughtful, Greatness, Wisdom, and Listener), relate to an aptitude or job (such as Mastermind, Deathbringer, or Quickstrike), descibe or relate to their physical appearance (such as Bigtail and Strongwings), or be night-themed (such as Starflight, Eclipse, and Moonwatcher.) Their names may also be inspired by the NightWing powers, though in modern times these names are bluffs, as the tribe did not have powers while living on the NightWing island. Names such as Fatespeaker, Mindreader, and Morrowseer are examples of this. Most NightWing names are meant to give a sense of strength or mightiness.

Click here for a list of known NightWings.

Students at Jade Mountain edit

 * Bigtail (formerly; deceased)
 * Fearless
 * Mightyclaws (formerly; currently making new homes for the NightWings in the rainforest)
 * Mindreader
 * Moonwatcher

Trivia edit

 * Including Legends and Winglets, there are five books with NightWing POVs, and six main NightWings POV's total, making them the tribe with the most main POVs.
 * NightWings appear to have excellent night vision, but still can't see in total darkness as well as SeaWings can.
 * It is mentioned that NightWings are trying to readjust to their natural (nocturnal) schedule in Darkness of Dragons.
 * According to Foeslayer, in Darkstalker, NightWing mothers are the ones that name their dragonets.
 * NightWings are shown to be very loyal to their tribe and have an arrogance similar to the IceWings. Morrowseer once explained to Starflight: "We assumed NightWing superiority was something all NightWings hatched with."
 * In the audiobooks read by Shannon McManus, all NightWings speak with a British accent, except for Starflight and Fatespeaker, who were raised away from the NightWings and did not develop this accent.